Paketname | tachyon |
Beschreibung | Parallel/Multiprocessor Ray Tracing Software |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 0.98~beta.dfsg-1 |
Sektion | math |
Priorität | optional |
Installierte Größe | 364 Byte |
Hängt ab von | libc6 (>= 2.7-1), libpng12-0 (>= 1.2.13-4), zlib1g (>= 1:1.1.4) |
Empfohlene Pakete | |
Paketbetreuer | Tim Abbott |
Quelle | |
Paketgröße | 218014 Byte |
Prüfsumme MD5 | 3370216b6061dd9072f7a84177ab8737 |
Prüfsumme SHA1 | 35dcf72fef34fa4418aa266042051e4790946396 |
Prüfsumme SHA256 | 59ed71767d7100bf65c126f9a60a3bfb33b06684e1b0e11520128bbd7486f0d0 |
Link zum Herunterladen | tachyon_0.98~beta.dfsg-1_i386.deb |
Ausführliche Beschreibung | Tachyon is a portable, high performance parallel ray tracing system
supporting MPI and multithreaded implementations. Tachyon is built
as a C callable library, which can be used with the included demo
programs or within your own application. The distribution also
includes a simple scene file parser front-end which reads a few
different formats.
.
Tachyon implements all of the basic geometric primitives such as
triangles, planes, spheres, cylinders, etc. Some of the goals in
developing Tachyon were to make it fast and for it to parallelize
well. These are what set it apart from more full-featured programs
like POV-Ray, Rayshade, and others. Tachyon supports enough features
to be an excellent alternative to slower programs for demanding
animation and scientific visualization tasks. As time goes on,
Tachyon will indeed incorporate more features, but with a continued
emphasis on rendering performance.
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