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Paketbeschreibung
Paketname | libclanapp-1.0 |
Beschreibung | ClanLib game SDK runtime |
Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
Version | 1.0~svn3827-2+b1 |
Sektion | libs |
Priorität | optional |
Installierte Größe | 5952 Byte |
Hängt ab von | libasound2 (>> 1.0.18), libc6 (>= 2.3.6-6~), libgcc1 (>= 1:4.1.1), libgl1-mesa-glx | libgl1, libglu1 |
Empfohlene Pakete | |
Paketbetreuer | Debian Games Team |
Quelle | clanlib (1.0~svn3827-2) |
Paketgröße | 1868378 Byte |
Prüfsumme MD5 | 8b63ba48558348f28760241cd743d507 |
Prüfsumme SHA1 | 37bb5189a6801aaa4b0ac2a43d1840ffd4171788 |
Prüfsumme SHA256 | 6fb025cd0bb6113d340a7a0efe3200b87e58d46ff832cc2b9a3f2fdd5a17c59b |
Link zum Herunterladen | libclanapp-1.0_1.0~svn3827-2+b1_i386.deb |
Ausführliche Beschreibung | ClanLib is a multi-platform software development kit, with an emphasis on
game development.
.
On one side, it tries to provide a platform independent interface to
write games with, by taking over the low-level work from the game and
providing wrappers around toolkits such as DirectFB, DirectX, OpenGL,
Vorbis, X11, etc., so that if a game is written with ClanLib, the game
should compile on any platform supported by ClanLib without changing
its source code.
.
On the other hand, ClanLib also tries to be a service-minded SDK.
In other words, the developers have put great effort into designing
the API, to ensure ClanLib's ease of use - while maintaining its power.
.
This is the runtime part of the ClanLib SDK, needed to run applications
built with it.
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Impressum
Linux is a registered trademark of Linus Torvalds
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